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Editing: v8-persistent-handle.h
Close
// Copyright 2021 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef INCLUDE_V8_PERSISTENT_HANDLE_H_ #define INCLUDE_V8_PERSISTENT_HANDLE_H_ #include "v8-internal.h" // NOLINT(build/include_directory) #include "v8-local-handle.h" // NOLINT(build/include_directory) #include "v8-weak-callback-info.h" // NOLINT(build/include_directory) #include "v8config.h" // NOLINT(build/include_directory) namespace v8 { class Isolate; template <class K, class V, class T> class PersistentValueMapBase; template <class V, class T> class PersistentValueVector; template <class T> class Global; template <class T> class PersistentBase; template <class K, class V, class T> class PersistentValueMap; class Value; namespace api_internal { V8_EXPORT internal::Address* Eternalize(v8::Isolate* isolate, Value* handle); V8_EXPORT internal::Address* CopyGlobalReference(internal::Address* from); V8_EXPORT void DisposeGlobal(internal::Address* global_handle); V8_EXPORT void MakeWeak(internal::Address** location_addr); V8_EXPORT void* ClearWeak(internal::Address* location); V8_EXPORT void AnnotateStrongRetainer(internal::Address* location, const char* label); V8_EXPORT internal::Address* GlobalizeReference(internal::Isolate* isolate, internal::Address value); V8_EXPORT void MoveGlobalReference(internal::Address** from, internal::Address** to); } // namespace api_internal /** * Eternal handles are set-once handles that live for the lifetime of the * isolate. */ template <class T> class Eternal : public api_internal::IndirectHandleBase { public: V8_INLINE Eternal() = default; template <class S> V8_INLINE Eternal(Isolate* isolate, Local<S> handle) { Set(isolate, handle); } // Can only be safely called if already set. V8_INLINE Local<T> Get(Isolate* isolate) const { // The eternal handle will never go away, so as with the roots, we don't // even need to open a handle. return Local<T>::FromSlot(slot()); } template <class S> void Set(Isolate* isolate, Local<S> handle) { static_assert(std::is_base_of<T, S>::value, "type check"); slot() = api_internal::Eternalize(isolate, *handle.template UnsafeAs<Value>()); } }; namespace api_internal { V8_EXPORT void MakeWeak(internal::Address* location, void* data, WeakCallbackInfo<void>::Callback weak_callback, WeakCallbackType type); } // namespace api_internal /** * An object reference that is independent of any handle scope. Where * a Local handle only lives as long as the HandleScope in which it was * allocated, a PersistentBase handle remains valid until it is explicitly * disposed using Reset(). * * A persistent handle contains a reference to a storage cell within * the V8 engine which holds an object value and which is updated by * the garbage collector whenever the object is moved. A new storage * cell can be created using the constructor or PersistentBase::Reset and * existing handles can be disposed using PersistentBase::Reset. * */ template <class T> class PersistentBase : public api_internal::IndirectHandleBase { public: /** * If non-empty, destroy the underlying storage cell * IsEmpty() will return true after this call. */ V8_INLINE void Reset(); /** * If non-empty, destroy the underlying storage cell * and create a new one with the contents of other if other is non empty */ template <class S> V8_INLINE void Reset(Isolate* isolate, const Local<S>& other); /** * If non-empty, destroy the underlying storage cell * and create a new one with the contents of other if other is non empty */ template <class S> V8_INLINE void Reset(Isolate* isolate, const PersistentBase<S>& other); V8_INLINE Local<T> Get(Isolate* isolate) const { return Local<T>::New(isolate, *this); } template <class S> V8_INLINE bool operator==(const PersistentBase<S>& that) const { return internal::HandleHelper::EqualHandles(*this, that); } template <class S> V8_INLINE bool operator==(const Local<S>& that) const { return internal::HandleHelper::EqualHandles(*this, that); } template <class S> V8_INLINE bool operator!=(const PersistentBase<S>& that) const { return !operator==(that); } template <class S> V8_INLINE bool operator!=(const Local<S>& that) const { return !operator==(that); } /** * Install a finalization callback on this object. * NOTE: There is no guarantee as to *when* or even *if* the callback is * invoked. The invocation is performed solely on a best effort basis. * As always, GC-based finalization should *not* be relied upon for any * critical form of resource management! * * The callback is supposed to reset the handle. No further V8 API may be * called in this callback. In case additional work involving V8 needs to be * done, a second callback can be scheduled using * WeakCallbackInfo<void>::SetSecondPassCallback. */ template <typename P> V8_INLINE void SetWeak(P* parameter, typename WeakCallbackInfo<P>::Callback callback, WeakCallbackType type); /** * Turns this handle into a weak phantom handle without finalization callback. * The handle will be reset automatically when the garbage collector detects * that the object is no longer reachable. */ V8_INLINE void SetWeak(); template <typename P> V8_INLINE P* ClearWeak(); // TODO(dcarney): remove this. V8_INLINE void ClearWeak() { ClearWeak<void>(); } /** * Annotates the strong handle with the given label, which is then used by the * heap snapshot generator as a name of the edge from the root to the handle. * The function does not take ownership of the label and assumes that the * label is valid as long as the handle is valid. */ V8_INLINE void AnnotateStrongRetainer(const char* label); /** Returns true if the handle's reference is weak. */ V8_INLINE bool IsWeak() const; /** * Assigns a wrapper class ID to the handle. */ V8_INLINE void SetWrapperClassId(uint16_t class_id); /** * Returns the class ID previously assigned to this handle or 0 if no class ID * was previously assigned. */ V8_INLINE uint16_t WrapperClassId() const; PersistentBase(const PersistentBase& other) = delete; void operator=(const PersistentBase&) = delete; private: friend class Isolate; friend class Utils; template <class F> friend class Local; template <class F1, class F2> friend class Persistent; template <class F> friend class Global; template <class F> friend class PersistentBase; template <class F> friend class ReturnValue; template <class F1, class F2, class F3> friend class PersistentValueMapBase; template <class F1, class F2> friend class PersistentValueVector; friend class Object; friend class internal::ValueHelper; V8_INLINE PersistentBase() = default; V8_INLINE explicit PersistentBase(internal::Address* location) : IndirectHandleBase(location) {} V8_INLINE static internal::Address* New(Isolate* isolate, T* that); }; /** * Default traits for Persistent. This class does not allow * use of the copy constructor or assignment operator. * At present kResetInDestructor is not set, but that will change in a future * version. */ template <class T> class NonCopyablePersistentTraits { public: using NonCopyablePersistent = Persistent<T, NonCopyablePersistentTraits<T>>; static const bool kResetInDestructor = false; template <class S, class M> V8_INLINE static void Copy(const Persistent<S, M>& source, NonCopyablePersistent* dest) { static_assert(sizeof(S) < 0, "NonCopyablePersistentTraits::Copy is not instantiable"); } }; /** * Helper class traits to allow copying and assignment of Persistent. * This will clone the contents of storage cell, but not any of the flags, etc. */ template <class T> struct CopyablePersistentTraits { using CopyablePersistent = Persistent<T, CopyablePersistentTraits<T>>; static const bool kResetInDestructor = true; template <class S, class M> static V8_INLINE void Copy(const Persistent<S, M>& source, CopyablePersistent* dest) { // do nothing, just allow copy } }; /** * A PersistentBase which allows copy and assignment. * * Copy, assignment and destructor behavior is controlled by the traits * class M. * * CAVEAT: Persistent objects do not have proper destruction behavior by default * and as such will leak the object without explicit clear. Consider using * `v8::Global` instead which has proper destruction and move semantics. */ template <class T, class M> class Persistent : public PersistentBase<T> { public: /** * A Persistent with no storage cell. */ V8_INLINE Persistent() = default; /** * Construct a Persistent from a Local. * When the Local is non-empty, a new storage cell is created * pointing to the same object, and no flags are set. */ template <class S> V8_INLINE Persistent(Isolate* isolate, Local<S> that) : PersistentBase<T>( PersistentBase<T>::New(isolate, that.template value<S>())) { static_assert(std::is_base_of<T, S>::value, "type check"); } /** * Construct a Persistent from a Persistent. * When the Persistent is non-empty, a new storage cell is created * pointing to the same object, and no flags are set. */ template <class S, class M2> V8_INLINE Persistent(Isolate* isolate, const Persistent<S, M2>& that) : PersistentBase<T>( PersistentBase<T>::New(isolate, that.template value<S>())) { static_assert(std::is_base_of<T, S>::value, "type check"); } /** * The copy constructors and assignment operator create a Persistent * exactly as the Persistent constructor, but the Copy function from the * traits class is called, allowing the setting of flags based on the * copied Persistent. */ V8_INLINE Persistent(const Persistent& that) : PersistentBase<T>() { Copy(that); } template <class S, class M2> V8_INLINE Persistent(const Persistent<S, M2>& that) : PersistentBase<T>() { Copy(that); } V8_INLINE Persistent& operator=(const Persistent& that) { Copy(that); return *this; } template <class S, class M2> V8_INLINE Persistent& operator=(const Persistent<S, M2>& that) { Copy(that); return *this; } /** * The destructor will dispose the Persistent based on the * kResetInDestructor flags in the traits class. Since not calling dispose * can result in a memory leak, it is recommended to always set this flag. */ V8_INLINE ~Persistent() { if (M::kResetInDestructor) this->Reset(); } // TODO(dcarney): this is pretty useless, fix or remove template <class S, class M2> V8_INLINE static Persistent<T, M>& Cast(const Persistent<S, M2>& that) { #ifdef V8_ENABLE_CHECKS // If we're going to perform the type check then we have to check // that the handle isn't empty before doing the checked cast. if (!that.IsEmpty()) T::Cast(that.template value<S>()); #endif return reinterpret_cast<Persistent<T, M>&>( const_cast<Persistent<S, M2>&>(that)); } // TODO(dcarney): this is pretty useless, fix or remove template <class S, class M2> V8_INLINE Persistent<S, M2>& As() const { return Persistent<S, M2>::Cast(*this); } private: friend class Isolate; friend class Utils; template <class F> friend class Local; template <class F1, class F2> friend class Persistent; template <class F> friend class ReturnValue; template <class S, class M2> V8_INLINE void Copy(const Persistent<S, M2>& that); }; /** * A PersistentBase which has move semantics. * * Note: Persistent class hierarchy is subject to future changes. */ template <class T> class Global : public PersistentBase<T> { public: /** * A Global with no storage cell. */ V8_INLINE Global() = default; /** * Construct a Global from a Local. * When the Local is non-empty, a new storage cell is created * pointing to the same object, and no flags are set. */ template <class S> V8_INLINE Global(Isolate* isolate, Local<S> that) : PersistentBase<T>( PersistentBase<T>::New(isolate, that.template value<S>())) { static_assert(std::is_base_of<T, S>::value, "type check"); } /** * Construct a Global from a PersistentBase. * When the Persistent is non-empty, a new storage cell is created * pointing to the same object, and no flags are set. */ template <class S> V8_INLINE Global(Isolate* isolate, const PersistentBase<S>& that) : PersistentBase<T>( PersistentBase<T>::New(isolate, that.template value<S>())) { static_assert(std::is_base_of<T, S>::value, "type check"); } /** * Move constructor. */ V8_INLINE Global(Global&& other); V8_INLINE ~Global() { this->Reset(); } /** * Move via assignment. */ template <class S> V8_INLINE Global& operator=(Global<S>&& rhs); /** * Pass allows returning uniques from functions, etc. */ Global Pass() { return static_cast<Global&&>(*this); } /* * For compatibility with Chromium's base::Bind (base::Passed). */ using MoveOnlyTypeForCPP03 = void; Global(const Global&) = delete; void operator=(const Global&) = delete; private: template <class F> friend class ReturnValue; }; // UniquePersistent is an alias for Global for historical reason. template <class T> using UniquePersistent = Global<T>; /** * Interface for iterating through all the persistent handles in the heap. */ class V8_EXPORT PersistentHandleVisitor { public: virtual ~PersistentHandleVisitor() = default; virtual void VisitPersistentHandle(Persistent<Value>* value, uint16_t class_id) {} }; template <class T> internal::Address* PersistentBase<T>::New(Isolate* isolate, T* that) { if (internal::ValueHelper::IsEmpty(that)) return nullptr; return api_internal::GlobalizeReference( reinterpret_cast<internal::Isolate*>(isolate), internal::ValueHelper::ValueAsAddress(that)); } template <class T, class M> template <class S, class M2> void Persistent<T, M>::Copy(const Persistent<S, M2>& that) { static_assert(std::is_base_of<T, S>::value, "type check"); this->Reset(); if (that.IsEmpty()) return; this->slot() = api_internal::CopyGlobalReference(that.slot()); M::Copy(that, this); } template <class T> bool PersistentBase<T>::IsWeak() const { using I = internal::Internals; if (this->IsEmpty()) return false; return I::GetNodeState(this->slot()) == I::kNodeStateIsWeakValue; } template <class T> void PersistentBase<T>::Reset() { if (this->IsEmpty()) return; api_internal::DisposeGlobal(this->slot()); this->Clear(); } /** * If non-empty, destroy the underlying storage cell * and create a new one with the contents of other if other is non empty */ template <class T> template <class S> void PersistentBase<T>::Reset(Isolate* isolate, const Local<S>& other) { static_assert(std::is_base_of<T, S>::value, "type check"); Reset(); if (other.IsEmpty()) return; this->slot() = New(isolate, *other); } /** * If non-empty, destroy the underlying storage cell * and create a new one with the contents of other if other is non empty */ template <class T> template <class S> void PersistentBase<T>::Reset(Isolate* isolate, const PersistentBase<S>& other) { static_assert(std::is_base_of<T, S>::value, "type check"); Reset(); if (other.IsEmpty()) return; this->slot() = New(isolate, other.template value<S>()); } template <class T> template <typename P> V8_INLINE void PersistentBase<T>::SetWeak( P* parameter, typename WeakCallbackInfo<P>::Callback callback, WeakCallbackType type) { using Callback = WeakCallbackInfo<void>::Callback; #if (__GNUC__ >= 8) && !defined(__clang__) #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wcast-function-type" #endif api_internal::MakeWeak(this->slot(), parameter, reinterpret_cast<Callback>(callback), type); #if (__GNUC__ >= 8) && !defined(__clang__) #pragma GCC diagnostic pop #endif } template <class T> void PersistentBase<T>::SetWeak() { api_internal::MakeWeak(&this->slot()); } template <class T> template <typename P> P* PersistentBase<T>::ClearWeak() { return reinterpret_cast<P*>(api_internal::ClearWeak(this->slot())); } template <class T> void PersistentBase<T>::AnnotateStrongRetainer(const char* label) { api_internal::AnnotateStrongRetainer(this->slot(), label); } template <class T> void PersistentBase<T>::SetWrapperClassId(uint16_t class_id) { using I = internal::Internals; if (this->IsEmpty()) return; uint8_t* addr = reinterpret_cast<uint8_t*>(slot()) + I::kNodeClassIdOffset; *reinterpret_cast<uint16_t*>(addr) = class_id; } template <class T> uint16_t PersistentBase<T>::WrapperClassId() const { using I = internal::Internals; if (this->IsEmpty()) return 0; uint8_t* addr = reinterpret_cast<uint8_t*>(slot()) + I::kNodeClassIdOffset; return *reinterpret_cast<uint16_t*>(addr); } template <class T> Global<T>::Global(Global&& other) : PersistentBase<T>(other.slot()) { if (!other.IsEmpty()) { api_internal::MoveGlobalReference(&other.slot(), &this->slot()); other.Clear(); } } template <class T> template <class S> Global<T>& Global<T>::operator=(Global<S>&& rhs) { static_assert(std::is_base_of<T, S>::value, "type check"); if (this != &rhs) { this->Reset(); if (!rhs.IsEmpty()) { this->slot() = rhs.slot(); api_internal::MoveGlobalReference(&rhs.slot(), &this->slot()); rhs.Clear(); } } return *this; } } // namespace v8 #endif // INCLUDE_V8_PERSISTENT_HANDLE_H_